| The Inhouse collab | |
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FPS? | 24 | | 80% | [ 8 ] | 18 | | 20% | [ 2 ] | 15 | | 0% | [ 0 ] | 12 | | 0% | [ 0 ] |
| Total Votes : 10 | | Poll closed |
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Author | Message |
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BalloonPirate Inhouse Animator
Posts : 351 Experience : 437 Join date : 2009-05-08 Location : Who knows? Country :
| Subject: The Inhouse collab Mon Jun 22, 2009 1:02 am | |
| The Inhouse Collab! Yay! I had a little diccusion in the help and suggestion and it seems that there will be a Inhouse collab! You can sign up here: Theme: The collab is all about a stickman escape, we will not let him escape easy specs: size: 600x300 fps: Well it seems like it will 24 (Double framing is allowed) time: 10+ sec please Add BG if you whant Add sounds aswell if you whant *,done ~, In / working on it ?,maybe MEMBERS:Yurkovskiy ~ Fresh ~ Stund ~ Zans ~ Join all Inhouses! Lets show some REAL ANIMATION!
Last edited by Yurkovskiy on Mon Jun 22, 2009 5:41 pm; edited 2 times in total | |
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fresh Inhouse Animator
Posts : 418 Experience : 1456 Join date : 2008-12-23 Age : 29 Location : north sweden Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 1:58 am | |
| I am f*king IN!
and what about the colour of the stickman ? black ? and the guards, should we have like.. Pink = Hunters ( Gun ) Yellow = Swordman Blue = Simple fistman Grey = Powerful Commander Orange = Bowman
and btw, my vote for 24 fps.. I want 15 or 18 fps ;p don't count that one.. | |
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Zans Inhouse Animator
Posts : 74 Experience : 112 Join date : 2008-12-23 Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 4:46 am | |
| ill join if the fps is 20, and the size is somewhere close to 400 by 200
<--- Red = Speed | |
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stund Inhouse Animator
Posts : 140 Experience : 140 Join date : 2009-02-26 Location : Australia Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 9:13 am | |
| yeah im in for 24 lol, i thought this was gonna be something like a joint like the FA crew collab shouldn't we have a theme?
EDIT: lol, didnt read the first post
Last edited by stund on Mon Jun 22, 2009 11:17 am; edited 1 time in total | |
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CronosXIII V.I.P
Posts : 267 Experience : 523 Join date : 2009-06-09 Age : 30 Location : WA, Australia Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 11:06 am | |
| How many people are actualy in the inhouse. Isnt there only 4?
I vote for 18
Also, there should be no 12 fps option in the vote. Because you can just double frame the whole anim in 24fps and get a smoother vcam while your at it.
Hell has anyone ever thought of double 48fps?
Ull get an ultra smoot vcam, and all you have to do for the sticks is either double frame (24fps) or quadtriple frame (48fps) | |
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stund Inhouse Animator
Posts : 140 Experience : 140 Join date : 2009-02-26 Location : Australia Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 11:17 am | |
| Poll only for inhouses please. meaning you shouldn't be voting | |
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Zyles
Posts : 388 Experience : 1657 Join date : 2009-05-24 Location : Sailing the seven seas Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 12:23 pm | |
| Oh, damn you. Voted already. | |
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CronosXIII V.I.P
Posts : 267 Experience : 523 Join date : 2009-06-09 Age : 30 Location : WA, Australia Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 12:39 pm | |
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fresh Inhouse Animator
Posts : 418 Experience : 1456 Join date : 2008-12-23 Age : 29 Location : north sweden Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 1:24 pm | |
| hm, 24 fps :D I am strange.. first 24 fps, then 18 / 15 fps, then 24 fps :D | |
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BalloonPirate Inhouse Animator
Posts : 351 Experience : 437 Join date : 2009-05-08 Location : Who knows? Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 2:45 pm | |
| AWESOME GUYS! Im so glad you whant to join! You can use Freshs nice idea if you whant. And about the FPS, I think 20 is the best choice cuse Fressshhhsshs whant 24 Stund aswell, Zans whant 20 and I whant 18 so 20 is the best I can think of. Dose it fit all of you? And Zans why do you whant to change the W&H ? THIS WILL PWN!!!! | |
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Zans Inhouse Animator
Posts : 74 Experience : 112 Join date : 2008-12-23 Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 3:10 pm | |
| because when the size is huge then we either have to make the backround huge or the sticks huge,, messes with the animation,, 400 by 200, or something close to that allows you to worry more about the animation a nd less about the background | |
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BalloonPirate Inhouse Animator
Posts : 351 Experience : 437 Join date : 2009-05-08 Location : Who knows? Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 3:29 pm | |
| hmm your right, what about 450x300? | |
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Res Admin
Posts : 1616 Experience : 10002274 Join date : 2008-12-06 Age : 29 Location : to bys chtěl vědět co ?.....Czech Rebublic Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 4:44 pm | |
| Zyles is in when he is not in inhouse ? | |
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Zyles
Posts : 388 Experience : 1657 Join date : 2009-05-24 Location : Sailing the seven seas Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 4:49 pm | |
| Wait, what. I'd love to be in, but I'm not inhouse. | |
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BalloonPirate Inhouse Animator
Posts : 351 Experience : 437 Join date : 2009-05-08 Location : Who knows? Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 5:42 pm | |
| Sorry I meant zans. Only inhouse may join. | |
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Zans Inhouse Animator
Posts : 74 Experience : 112 Join date : 2008-12-23 Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 7:04 pm | |
| ok, im in, ive been wanting to try out a new power anyways :3 | |
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BalloonPirate Inhouse Animator
Posts : 351 Experience : 437 Join date : 2009-05-08 Location : Who knows? Country :
| Subject: Re: The Inhouse collab Mon Jun 22, 2009 7:05 pm | |
| Awesome man! | |
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| The Inhouse collab | |
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